Raindrop Studios Presents: Mōri

What is Mōri?

THE YEAR IS 1578, AND JAPAN IS AT WAR...

You are Mōri Katsuko, a samurai who has been called by his daimyo to aid the Ikko Ikki clan at their capital city. Upon your arrival, however, you find the castle has been sieged by the powerful Oda clan!

Mōri is a first-person combat game set within the Sengoku period of Japanese history. This is a title that takes inspiration from old arcade game design, while blending a variety of modern combat game features - ones you find in titles such as Chivalry: Medieval Warfare, DOOM, Ghost of Tsushima, Mordhau, Ninja: Gaiden, and Ultrakill.

Mōri will a round-based video game that requires the player to survive an onslaught of enemy waves. With each round survived, the player will receive money to spend on whatever upgrades and consumables they think will help them in their survival. The longer a player survives, the more areas of the map there will be to explore and defend in. Should you survive longer than other players, you will get a spot on our Player Leaderboard, which will show the top-ten highest scores.

Will you be the one prevail against the Oda clan's army, or will you bring shame to your clan and dishonor to your family?

Recent Updates

  1. Movement speed increased for player and enemy mob
  2. Added a dash mechanic with VFX and SFX
  3. Added new combat animations with stylized SFX
  4. Added a parry mechanic with its own animation, VFX, and SFX
  5. Added a prototype of our inventory system
  6. Added a mini-map with functional enemy and player dots
  7. Added an interactive banner that will be used to start/end rounds
  8. Added a working settings page that is accessible in-game and in the main menu
  9. Updated our main menu
  10. Updated game over and victory menu screens

Game Snapshots

Player POV with visible mini-map prototype Player engaged in Mōri's tense and strategic combat Mōri's main menu snapshot Mōri's parry mechanic in use as player blocks an enemy's attack Mōri's in-game inventory system Mōri's interactive mission banner preventing the player from starting the next round before killing all enemies Mōri's dash mechanic in practice as the player sprint toward enemies